Nation 3 Record: Demoria

Status
Not open for further replies.

Pab_Jr

Developer
Developer
Forum Premium
Oct 12, 2020
412
115
610
Awards
1
LV
1
 

Nation Leadership and Basic Information​

Nation Name: Demoria

Previous Nation Name: USSR2, Electric boogaloo

Type of Government: Constitutional Monarchy

Nation Leader: @Organic_Steve

2nd in Command: @_imCj

Immigration Officer:

Treasurer:
@ezziepez

Judicial Officer: @SirSpuzzy

Nation Staff Team:

Sheriff:



Nation Upgrades:​

Nation Expansion #1 | Nation 3

Nation Warps:​

Credits: 0

Active Warps:​

Warp Farm: http://talesofimperia.com/forums/index.php?threads/nation-warp-application-nation-3-demoria.1736/

National Funds:​

IMPS:

USD: $7

Wiki Pages:​

 
Last edited by a moderator:

Revanrose6

Owner

Owner
Oct 11, 2020
783
119
1,235
Awards
3
LV
2
 

Table of Contents:​

  • Government Leaders
  • What does each Leadership role do?
  • Nation Laws
  • Jail Information
  • Constitution

Government Leaders​

  • Leader "Countess"
    • DrowningInPizza
  • Vice-Leader "High Lord"
    • _imCj
  • Judicial Officer
    • GIGeorge
  • Immigration Officer
    • Spook_The_Local
  • Treasurer
    • ezziepez
  • Sheriff
    • WanderingWoods

What does each Leadership role do?​

  • Leader “Countess”
    • Holds constitutional conventions
    • Final policy decisions
    • Manages nation staff/government
    • Can investigate with logblock
    • Can jail/mute users
    • Handles the IMPs nation balance
    • Handles LWCs within spawn/wild
    • Applies for forum nation upgrades
    • Handles the USD nation balance
    • The ability to deem a build a public project
  • Vice - Leader “High Lord”
    • Acts in place of Countess if Countess is unavailable/inactive
    • Handles LWCs within spawn/wild
    • The ability to deem a build a public project
  • Judicial Officer
    • Roots out and punishes all enemies of the state
    • Can jail/mute users
    • Can investigate with logblock
    • The ability to deem a build a public project
  • Immigration Officer
    • Responds to request to immigrate to Demoria on the forums
    • Must approve/deny those requests with advisory from Countess
  • Treasurer
    • Taxes the users
    • Helps determine tax amounts
  • Sheriff
    • Can jail/mute users
    • Can investigate with logblock


Nation Three Laws​


General Rules​

All rules will first and foremost follow the law of Imperia. If there are any differences between our law and Imperia’s law they will be specified here.
  1. No Griefing​

    1. All resource collection is to be done in the resource worlds. If you are caught griefing or demolishing the overworld (wild) of Demoria, you are subject to jail time/deportation depending on severity.
      1. 1st Offence - 15 minute jail
      2. 2nd Offence - 30 minute jail
      3. 3rd Offence - Deportation
    2. Destruction of public projects is prohibited. This includes spawner setups in the mining/nether/end worlds.
      1. 1st Offence - 15 minute jail
      2. 2nd Offence - 30 minute jail
      3. 3rd Offence - Deportation
  2. No Stealing​

    1. Theft from unlocked chests in protected areas (towns) is prohibited.
      1. 1st Offence - Repay items/items value to player + $5,000 fine to nation
      2. 2nd Offence - Repay items/items value to player + 20 minute jail time + $10,000 fine to nation
      3. 3rd Offence - Deportation
  3. No Murder in Non-Pvp Zones as per Imperial Law​

    1. Murder is acceptable in cases of active grief/destruction.
    2. Murder in non-pvp zones qualifies for deportation.
  4. Replant All Farms​

    1. 1st Offence - MUST replant, 15 minute jail
    2. 2nd Offence - Must replant, 30 minute jail (failure to replant after jail will result in perms removal)
    3. 3rd Offence - Deportation
  5. Seizure of Property​

    1. Locked chests/built structures in the wild may be removed after 14 days of inactivity. The nation leader/second-in-command may file for an LWC in the wild, if the user has been offline for longer than 14 days.
    2. Protected Regions fall under the rules of Imperia.
      1. Exceptions to this law include residents of Demoria who have notified the nation of extended absence via Discord Absences channel. Punishment for filing an excused absence LWC will be handled by the nation staff on a case by case basis.
    3. Filing an LWC on an excused absence - Repay the items to the user who was LWC’s or the value of the items. If you are unable or refuse you risk grief punishment laws.
  6. Using Alts to Benefit Other Nations
    1. Using alts to benefit other nations is strictly prohibited. This includes using your alt to load a chunk in another nation whether a farm or a spawner setup.
    1st Offence - $10,000 fine
    2nd Offence - $25,000 fine
    3rd Offence - Deportation


Code of Conduct Rules​

  1. No Slurs, Homophobia, Racism, Bullying, Harassment of Others, Sexual Conduct.
  2. No Killing Animals in Protected Regions
  3. This includes stealing another nation members’ animals.
  4. No International Spies
    1. This means users from OTHER nations are not welcome to use alts/mains to spy in Demoria. If someone is found spying from another nation, they are subject to jail time/deportation as well as are exempt from the No Murder rule. Spies can be killed.
  5. Don't build where others have built without their permission in the overworld, including the wild.
  6. Streamer Rules
    1. Don’t claim things that are not yours, as yours. This includes builds, towns, graphics, etc.
    2. When you are streaming you also represent Demoria, and these rules need to be followed even in your streams chat.
      1. Failure to remove said property will result in a removal from the Nation’s discord, and is potential grounds for deportation
      2. Case by Case basis, but removal from the Nation’s Discord and grounds for deportation.
  7. Chat violation rules are subject to 10m mute. If chat conduct is broken beyond a 10m mute, depending on context server staff may interfere with sufficient evidence.



Constitution​


ARTICLE 1 | Election​

- In times dictated by the people, an election may be called to replace the Leader.
- The COUNTESS/COUNT in question to be eligible for being replaced, they must be inactive for 7 IRL days, have broken a server rule, or have been found by the people of Demoria to be lacking in their duties (aka they're hated by everyone)
-- A. For an election to be deemed legitimate, at least 50% of Active (Seen in 7 days) colonists must vote on the poll.
-- B. For the COUNTESS/COUNT to be replaced, at least 60% of the voters must vote to remove the Leader.

ARTICLE 2 | Laws​

- All legislative powers herein granted shall be vested in the Leader ("COUNTESS/COUNT") of Demoria
- The COUNTESS/COUNT may remove any/all government officials at their discretion.

ARTICLE 3 | Taxation​

- The COUNTESS/COUNT has the power to order the TREASURER to collect additional taxes, beyond those levied by Imperia, for the purpose of repayment of debts, financing of public projects, defence in a national emergency, or any other reason.
- Failure to pay taxes assigned by the COUNTESS/COUNT or TREASURERwill result as follows.
  1. First Month - Additional Fines of $5,000 IMPs and 15 minute jail time
  2. Second Month - Additional Fines of $10,000 IMPs and 30 minute jail time
  3. Third Month - Deportation
TAX FINES WILL ONLY BE ADMINISTERED TO THOSE DEFINED ACTIVE BY SERVER STANDARDS
This means players with a /seen of longer than 14 days in game will not be considered active and will not be subject to fines.

If a player was to be inactive after receiving a fine, the fine will still be owed if the player chooses to return and resumes active status.
If an active player actively does not pay their fine on taxes, a scaled punishment will take place until they do.

For every 2 weeks they do not pay, an additional $5,000 will be added up to a total of $10,000 in which case deportation papers will be filed.

- Taxes must be paid via chest shops in the bank, so that they may be tracked with /csn history. N3_Treasury will set up said chest shops, and the money will be paid directly from N3_Treasury to /nbal deposit.
-Taxes are owed as follows
  1. Active Citizen - $5,000/month
    1. Active is defined as someone who has claimed residency in any towns/regions in Demoria.
  2. Colonist - $10,000/month
    1. Additional taxes may need to be collected depending on our tax amount.
  3. Landlord+ - $15,000/month
    1. Additional taxes may need to be collected depending on our tax amount.
 
Last edited:
Status
Not open for further replies.