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<!DOCTYPE html> <html> <head> <title>mcMMO Herbalism</title> <meta name="viewport" content="width=device-width, initial-scale=1" /> <style> p { font-size:15px; } body { font-family: "Lato", sans-serif; } .container { height: 100%; width: 100%; float: left; } .exctreasure { font-size: 12px; } .sidenav { height: 100%; width: 20%; max-width: 175px; float: left; z-index: 1; top: 0; left: 0; background-color: #111; overflow-x: hidden; padding-top: 20px; padding-bottom: 20px; } .sidenav a { padding: 6px 6px 6px 32px; text-decoration: none; font-size: 20px; color: #818181; display: block; } ul { padding: 0px; margin: 4px; font-size: 12px; } .sidenav a:hover { color: #f1f1f1; background-color: #808080; } .main { float: left; width: 75%; margin: 1%; } .npcs { width: 100%; } .npc { width: 33%; float: left; } #mainpage { color: #ff0000; } #skilltitle { font-size: 28px; font-weight: bold; font-style: italic; margin-top: 10px; } .column2 { width: 50%; float: left; } #Abilitytitle { font-size: 18px; font-weight: bold; margin-top: 50px; } #exptitle { font-size: 18px; font-weight: bold; margin-top: 50px; } .Ability { font-size: 16px; font-weight: bold; font-style: italic; margin-bottom: 0px; } .Abilitylevel { font-size: 12px; font-style: italic; color: #999997; margin-top: 0px; } .Abilitydisc { width: 95%; } table { font-family: arial, sans-serif; border-collapse: collapse; width: 75%; } td, th { border: 1px solid #dddddd; text-align: center; padding: 8px; } tr:nth-child(even) { background-color: #818181; } @media screen and (max-width: 800px) { .sidenav { padding-top: 12px; } .sidenav a { font-size: 12px; padding: 6px 6px 6px 12px; } .column2 { width: 100%; float: left; } ul { padding: 0px; margin: 2px; font-size: 10px; } } @media screen and (max-height: 450px) { ul { padding: 0px; margin: 0px; font-size: 8px; } .sidenav { padding-top: 12px; } .sidenav a { font-size: 15px; } } #rolltable { width: 50%; } </style> </head> <body> <div> <div class="sidenav"> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoAcrobatics">Acrobatics</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoAlchemy">Alchemy</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoArchery">Archery</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoAxes">Axes</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoExcavation">Excavation</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoFishing">Fishing</a> <a id="mainpage" href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoHerbalism">Herbalism</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoMining">Mining</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoSwords">Swords</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoTaming">Taming</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoUnarmed">Unarmed</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoWoodcutting">Woodcutting</a> <a href="http://talesofimperia.com/forums/index.php?ewr-carta/mcmmoCommands">Commands</a> </div> <div class="main"> <div class="container"> <center> <p id="skilltitle">Herbalism</p> <p id="skilldisc"> The Herbalism skill offers extra drops and automatic crop planning, saving time and effort. It also has some interesting sub-skills, such as being able to add moss to cobblestone and stone bricks. <br /> <br /> To learn this skill, or any of the abilities below speak to <b>The Artisan - Master Angelo<b> in your Nation's Spawn. </p> <p id="exptitle">Experience</p> <p class="skilldisc"> The base skill of Herbalism is trained by breaking blocks & crops. You will gain experience based upon the block or crop you break! Check out the chart below, to see how much xp is given for each block. </p> <table id="rolltable exctreasure" style="font-size: 14px;"> <tr> <th>Block or Crop</th> <th>XP</th> <th>Block or Crop</th> <th>XP</th> <th>Block or Crop</th> <th>XP</th> </tr> <tr> <th>Crimson Roots</th> <th>7XP</th> <th>Warped Roots</th> <th>7XP</th> <th>Weeping Vines</th> <th>4XP</th> </tr> <tr> <th>Crimson Fungus</th> <th>7XP</th> <th>Warped Fungus</th> <th>7XP</th> <th>Twisting Vines</th> <th>4XP</th> </tr> <tr> <th>Nether Wart Block</th> <th>10XP</th> <th>Warped Wart Block</th> <th>10XP</th> <th>Nether Sprouts</th> <th>7XP</th> </tr> <tr> <th>Shroom Lights</th> <th>50XP</th> <th>Allium</th> <th>10XP</th> <th>Azure Bluet</th> <th>10XP</th> </tr> <tr> <th>Blue Orchid</th> <th>10XP</th> <th>Lilac</th> <th>10XP</th> <th>Orange Tulip</th> <th>10XP</th> </tr> <tr> <th>Oxeye Daisy</th> <th>10XP</th> <th>Peony</th> <th>10XP</th> <th>Pink Tulip</th> <th>10XP</th> </tr> <tr> <th>Poppy</th> <th>10XP</th> <th>Red Tulip</th> <th>10XP</th> <th>Rose Tulip</th> <th>10XP</th> </tr> <tr> <th>Rose Bush</th> <th>10XP</th> <th>Sunflower</th> <th>10XP</th> <th>White Tulip</th> <th>10XP</th> </tr> <tr> <th>Dandelion</th> <th>10XP</th> <th>Cornflower</th> <th>10XP</th> <th>Lily of the Valley</th> <th>10XP</th> </tr> <tr> <th>Wither Rose</th> <th>10XP</th> <th>Bamboo</th> <th>1XP</th> <th>Vine</th> <th>2XP</th> </tr> <tr> <th>Lily Pad</th> <th>2XP</th> <th>Sugar Cane</th> <th>2XP</th> <th>Fern</th> <th>6XP</th> </tr> <tr> <th>Large Fern</th> <th>8XP</th> <th>Grass</th> <th>2XP</th> <th>Tall Grass</th> <th>4XP</th> </tr> <tr> <th>Brown Mushroom</th> <th>4XP</th> <th>Red Mushroom</th> <th>4XP</th> <th>Pumpkin</th> <th>4XP</th> </tr> <tr> <th>Melon</th> <th>4XP</th> <th>Dead Bush</th> <th>2XP</th> <th>Netherwart</th> <th>5XP</th> </tr> <tr> <th>Wheat</th> <th>3XP</th> <th>Beetroot</th> <th>3XP</th> <th>Potato</th> <th>3XP</th> </tr> <tr> <th>Carrot</th> <th>3XP</th> <th>Cocoa</th> <th>3XP</th> <th>Cactus</th> <th>5XP</th> </tr> <tr> <th>Chorus Flower</th> <th>5XP</th> <th>Chorus Plant</th> <th>1XP</th> <th>Kelp</th> <th>1XP</th> </tr> <tr> <th>Kelp Plant</th> <th>1XP</th> <th>Seagrass</th> <th>4XP</th> <th>Tall Seagrass</th> <th>4XP</th> </tr> <tr> <th>Sweet Berry Bush</th> <th>4XP</th> <th>Bees Nest</th> <th>50XP</th> <th>Coral Blocks</th> <th>15XP</th> </tr> <tr> <th>Coral Fans</th> <th>10XP</th> <th>Coral Wall Fans</th> <th>10XP</th> <th>Dead Coral Blocks</th> <th>15XP</th> </tr> <tr> <th>Dead Coral Fans</th> <th>10XP</th> <th>Dead Coral Wall Fans</th> <th>10XP</th> </tr> </table> <br /> </center> </div> <p id="Abilitytitle">Abilities</p> <div class="container"> <center> <div class="column2"> <p class="Ability">Hylian Luck</p> <p class="Abilitylevel">Level 250</p> <p class="Abilitydisc"> Hylian Luck gives a small chance to obtain special items when certain blocks are broken with a sword. </p> <center> <table id="rolltable fistreasure"> <tr> <th>Level</th> <th>Chance %</th> </tr> <tr> <th>100</th> <th>0.5%</th> </tr> <tr> <th>200</th> <th>1%</th> </tr> <tr> <th>400</th> <th>2%</th> </tr> <tr> <th>600</th> <th>3%</th> </tr> <tr> <th>800</th> <th>4%</th> </tr> <tr> <th>1000</th> <th>5%</th> </tr> </table> <br /> <br /> <table id="rolltable exctreasure"> <tr> <th>Block</th> <th>Drops</th> </tr> <tr> <th> <ul> Bushes </ul> </th> <th> <ul> Melon Seeds </ul> <ul> Pumpkin Seeds </ul> <ul> Cocoa Beans </ul> </th> </tr> <tr> <th> <ul> Flowers </ul> </th> <th> <ul> Potatoes </ul> <ul> Carrots </ul> <ul> Apples </ul> </th> </tr> <tr> <th> <ul> Pots </ul> </th> <th> <ul> Emerald </ul> <ul> Diamond </ul> <ul> Gold Nugget </ul> </th> </tr> </table> <br /> <br /> <p class="Ability">Farmers Diet</p> <p class="Abilitylevel">Level 500</p> <p class="Abilitydisc">This passive skill increases the amount of hunger that grown food will restore as the player's Herbalism level increases. One hunger is half of a piece of meat on the hunger bar.</p> <table id="rolltable fistreasure"> <tr> <th>Level</th> <th>Bonus Hunger Restoration</th> </tr> <tr> <th>0-499</th> <th>0</th> </tr> <tr> <th>500-599</th> <th>1</th> </tr> <tr> <th>600-749</th> <th>2</th> </tr> <tr> <th>750-899</th> <th>3</th> </tr> <tr> <th>900-999</th> <th>4</th> </tr> <tr> <th>1000+</th> <th>5</th> </tr> </table> </center> </div> <div class="column2"> <p class="Ability">Green Thumb</p> <p class="Abilitylevel">Level 500</p> <p class="Abilitydisc"> Green Thumb has the ability to more rapidly progress the growth of all single-block crops. The skill curve roughly follows the equation based on this table: level*(13.3%/200)=chance where level is your herbalism level and chance is the odds for instant growth to that stage. </p> <table id="rolltable fistreasure"> <tr> <th>Level</th> <th>Growth Stage</th> <th>Chance</th> </tr> <tr> <th>0-499</th> <th>0</th> <th>0%</th> </tr> <tr> <th>500-649</th> <th>1</th> <th>2.50% - 3.24%</th> </tr> <tr> <th>650-799</th> <th>2</th> <th>3.25 - 3.99%</th> </tr> <tr> <th>800-999</th> <th>3</th> <th>4.00 - 4.99%</th> </tr> <tr> <th>1000+</th> <th>4</th> <th>5.00%</th> </tr> </table> <p class="Ability">Shroom Thumb</p> <p class="Abilitylevel">Level 7560</p> <p class="Abilitydisc"> Using a mushroom on a block of dirt while both a red and brown mushroom are in the inventory triggers "Shroom Thumb". It consumes a red and brown mushroom, and has a chance to turn the block of dirt into a block of mycelium. The chances of success increases with Herbalism level. </p> <table id="rolltable fistreasure"> <tr> <th>Level</th> <th>Chance</th> </tr> <tr> <th>0-499</th> <th>0%</th> </tr> <tr> <th>500-749</th> <th>0%</th> </tr> <tr> <th>750-799</th> <th>7.5-7.99%</th> </tr> <tr> <th>800-999</th> <th>8.00 - 9.99%</th> </tr> <tr> <th>1000+</th> <th>10.00%</th> </tr> </table> </div> <div class="container"> <p class="Ability">Specialties</p> <p class="Abilitylevel">Level 1000</p> <div class="column2"> <p class="Ability">Green Terra</p> <p class="Abilitydisc"> Right-clicking empty farmland and breaking a plant or crop after will activate the super move Green Terra. It will last for <b style="color: red;">15</b> seconds hand will have a cooldown of <b style="color: red;">240</b> seconds. </p> <p class="Abilitydisc"> <b>Effects while activated:</b> High chance to triple all drops from harvested plants or crops, including seeds. For farming, a potential to replant numerous seeds for free during the skill duration, saving time and seeds. Consumes 1 wheat Seed to convert one of the following blocks: Cobblestone into Mossy Cobblestone Stone Brick into Mossy Stone Brick Dirt into Grass </p> <p class="Abilitydisc"> Be mindful that if the hoe in use is unequipped, the skill will immediately stop and undergo the full cooldown </p> </div> <div class="column2"> <p class="Ability">Double Drops</p> <p class="Abilitydisc"> This skill doubles the drops obtained from crops and plants. In the stats menu, however, the increased percentage will only be visible every 10 levels due to flooring. </p> <table id="rolltable fistreasure"> <tr> <th>Level</th> <th>Chance</th> </tr> <tr> <th>1000</th> <th>13.33%</th> </tr> <tr> <th>1100</th> <th>14.66%</th> </tr> <tr> <th>1200</th> <th>16%</th> </tr> <tr> <th>1300</th> <th>17.33%</th> </tr> <tr> <th>1400</th> <th>18.66%</th> </tr> <tr> <th>1500</th> <th>20.00%</th> </tr> </table> </div> </div> </center> </div> </div> </div> </body> </html>
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