MCMMO - Archery

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  • mcMMO Archery

    Archery

    Archery is the skill in McMMO corresponding to the use of bows as missile weapons (as opposed to slapping with the bow, regardless of its attributes as modified by commands or other means). It lacks an active ability but has passive utilitarian and support abilities. To learn this skill, or any of the abilities below speak to The Knight - Sir Magnus in your nation Spawn.

    Experience

    The base skill of Archery is trained by using your Bow & Arrow. You will gain experience based upon the damage done to a target, and the distance away from the target. The further away you are, the more experience you will receive.

    Abilities

    Skill Shot

    Level 100

    Skill Shot is a passive ability that can deal increased damage to enemies with a bow and arrow. Gaining additional levels in Archery increases the chance Skill Shot will trigger and the damage of the ability.

    Level Bonus Damage
    100 105%
    150 110%
    200 115%
    250 120%
    300 125%
    350 130%
    400 135%
    450 140%
    500 145%
    550 150%
    600 155%
    650 160%
    700 165%
    750 170%
    800 175%
    850 180%
    900 185%
    925 190%
    975 195%
    1000 200%

    Arrow Retrieval

    Level 500

    Arrow Retrieval allows the re-collection of arrows that were fired at mobs. The arrows are duplicated when they hit mobs, and the duplicate is retrieved from the ground as the arrow entity. This guarantees arrow retrieval each time, as Minecraft doesn't allow retrieval from mobs. The chance for this stat increases by 0.15% with each level of Archery after 500, totaling 700% at Archery Lvl 1000.

    Level Chance
    500 0%
    600 15%
    700 30%
    800 45%
    900 60%
    1000 75%

    Daze

    Level 750

    Daze inflicts Nausea on the target for 6 seconds and deals 4 additional damage. Nausea only affects players and has no effect on non-player mobs. For every additional level you will gain a 0.025% chance to cause Daze.

    Level Daze Chance
    500 12.5%
    600 15%
    700 17.25%
    800 20%
    900 22.5%
    1000 25%

    Archery Limit Break

    Level 1000 - SPECIALTY

    The Limit Break sub-skill is intended to make Protection IV players less tanky and for you to feel more powerful for having a high skill level. Players with no armor on will not receive the extra damage. Instead damage is scaled based upon which armor type the opponent is wearing.

    Level Damage
    1000 +1
    1050 +2
    1100 +3
    1150 +4
    1200 +5
    1250 +6
    1300 +7
    1350 +8
    1400 +9
    1500 +10

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